マイク
docs.unity3d.com
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GetMicrophoneDevice : MonoBehaviour
{
public Text Text_Device;
void Start()
{
foreach (var device in Microphone.devices)
{
Debug.Log("Name: " + device);
Text_Device.text = Text_Device.text+"\n " + device;
}
}
}
Githubに置いた。
github.com